December Update
Hey everyone, The holidays are over and we’re all settling back into our normal lives. The holiday season really kicked into overdrive over here and not much progress was done. […]
Hey everyone, The holidays are over and we’re all settling back into our normal lives. The holiday season really kicked into overdrive over here and not much progress was done. […]
Status update for November, We’ve been working with newly created art assets to build out the first level. Since we’re finally seeing how they look in game we’re been doing […]
I am awful at keeping a blog up-to-date with the latest things going on. Trying to juggle work, family and working on the game itself is hard, throwing in updating […]
All of us here at Medaverse Studio would like to wish everyone a Happy Holidays! And I would like to apologies for the radio silence for the last few months. […]
Last time I posted I talked about the games we were limiting ourselves to for inspiration while creating our new game. One of the fun things we get to do […]
One issues that arose during our early development discussions is whether or not we should include games that were currently only available in Japan when looking at inspiration in our […]
Project: Artificial Legacy will start out on the Nintendo Entertainment System (NES) with the first game starting development in “1987” with a “1988” release date. Why the NES? The decision to […]
What is Project: Artificial Legacy you ask? Well it’s out next game/games of course. Project: Artificial Legacy, is going to be a large scale project, it will not just be […]
Welcome to the Medaverse Dev blog. Here we’ll be writing little tidbits as we go slot77 through the process of creating our next game. slot gacor We hope that our […]